RIVALS 3.2 Patch Notes

We released RIVALS 3.2!

RIVALS 3.2 Patch Notes

Sometimes the little things in life all come togeher at once and give you a real satisfying result, and that's exactly what's happening in this patch! You've asked for a login system revamp, more proficient players on the transfer market, easier redemption of your match rewards, and real-time ranking system updates – we've delivered on those requests and greased the gearworks in RIVALS version 3.2!

One account to rule them all!

You can now link your RIVALS account to the Google Play Games and IOS Game Center, meaning you can seamlessly transfer between playing on any compatible IOS or Android device! As if that wasn't good enough, you can now create multiple RIVALS accounts and switch between them at will. Isn't technology great!

Instant gratification

Match rewards will now be sent as a popup message, so you no longer have to fiddle around in your inbox to collect your rewards. Now that's what I call instant gratification!

You gotta pump those numbers up!

No more twiddling your thumbs at the end of the league while waiting for the system to finally show you've made it to the next league; the ranking calculation now happens in real time so you can get the satisfaction of knowing you ascended as soon as the match is over!

I need a hero!

Have you been feeling the transfer market blues? Well perk up because we've increased the number of champion proficiencies on Star ranked players and above in the transfer market!

Dotting the i's and crossing the t's

  • RIVALS received an optimization pass which made the game more responsive to button presses, UI navigation, and transitions.
  • The bug that caused tactics to generate the wrong basic plays was eliminated.
  • Minor UI fixes and visual improvements were made (No, you didn't need glasses, the dragon was blurry).
  • Small bug fixes and optimizations were carried out.

We have many more exciting features planned, so stay tuned to our Discord server to get the inside scoop!

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